I used tesedit and carried over all records that were missing or conflicting.
Skyrim sseedit gray text mod#
Is this because I need to make update.esm a master? The mod places new npcs in cities, villages, towns. I have not encountered any grey faces though. I've disabled all mods other than this as well (including open cities) and yet the crashes still persist whether in or approaching major settlements. Load order doesn't seem to correct this problem whether loaded last or right after the Unofficial Patch. This might be a rendering issue for the console. I also noticed a sizeable decrease in FPS as I was making my way there. No problem while out in the wild, but as soon as I made my way to Markarth, I CTD right near the stables outside the gates of Markarth. I then moved to a remote location out in the wilderness and activated the mod. I then disabled it and Markarth was loading up just fine. I've updated to version 2, for first go around, loaded my character in Markarth and it CTD. Hey Tonycubed2, So I decided to do some testing to help you out with this mod. Please read this feedback regarding my uploaded Populated Cities, Villages, Towns: Gang, going crazy trying to share with xbox crowd. esp if you like to learn by trial and error. Just remember that with great power comes great responsibility. Next thing you know, many of the mods you used to rely on will become obsolete, as you can manually integrate many of them into personal plugin that acts as a compilation of your favorite game tweaks. it's the timeless reference text for the program. Refer to the Fallout NV FNVEdit Training Manual. and you keep building you internal knowledgebase. from there, you can begin to learn the (often complex) relationships between the different plugin records and forms, what is allowed and what isnt, how different plugins communicate with each others, etc.
A rudimentary understanding can be had in a day or so of self-teaching.
Skyrim sseedit gray text how to#
Do watch or read a guide before you do, but by then you will already have a good feeling for xedit's awesomeness.Ĭouldnt agree Promethius: once you teach yourself how to use xedit, you'll also gain a decent understanding of how the game and its assets are structured.
It's really a great tool and once you get to know it, you will hate yourself for having wasted so much time in the ck for things that could have been done faster in xedit. By just looking around a lot of things will become apparent already.